Assembler University 102: Assembler "Boot Camp" Part 2
Project and Program:
Application Architecture Development and Integration,
LE and Programming Languages
Tags:
Proceedings ,
SHARE in Anaheim 2011 ,
2011
This top-rated session is the second of a sequence of five that provide a quick and easy introduction to the most important elements of the IBM mainframe's Assembler Language. Each session covers key concepts to help you understand and write simple assembler programs, and provides illustrative examples.
Lecture 1 of the Assembler Boot Camp gave you important background on binary and hexadecimal representations and arithmetic.
Your learning will be enhanced if you can bring a PC-compatible laptop; but if you can't, the lab sessions will give you an opportunity to try out some sample programs. We will provide a CD or USB 'flash drive' with the ASSIST/I assembler and host emulator you can use to write, test, and print your programs.
Topics to be covered in Part 2 include:
o Basics of machine architecture and program execution
o The assembly process: Assembler Language and machine language
o Differences between data and instructions
o General Purpose Registers and addressing
o Basic instruction formats: symbolic and machine formats
o Common Assembler Language programming standards and conventions
o Program entry and exit rules
o A complete program example
Presenter(s): John Ehrman, IBM Corporation; Dan Greiner, IBM Corporation and John Dravnieks, IBM Corporation
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